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In this section

Motion Graphics Outline

  1. Program Introduction
  2. Motion Graphic Overview
    • Case Studies and Overview of Industry
    • Overview of After Effects or current software
    • Designing assets for importing and animation
  3. Applying Animation Principles for Motion Graphics
    • The classic 12 Animation Principles and how they apply to Motion Graphics
    • Application in practice
  4. Practical Organization for Projects and Teams
    • Developing a consistent system for freelance and team projects
    • Archiving projects that will be easy to revisit in future and for others to work on
  5. Level 1 Animation
    • Keyframing and animating the 5 basic Transformation properties
      1. Position, Scale, Rotation, Opacity, Anchor Points
  1. Creation in After Effect
    • Working with Solids, Text, and Shape Layers
    • Compositing techniques with modes, masks and mattes
    • Editing sound in After Effects and Adobe Audition
  2. Project Construction
    • Steps for developing a project from script to storyboard to final project
    • Layer organization, precomposing and working with nested compositions
    • Creating and repurposing modular asset
  3. Intermediate Techniques
    • Using Null, and Adjustment Layers
    • Simple but useful Expressions
  4. Learn Through Course Projects
    • A text animation using a word or short phrase. Use timing motion and animation principles to convey the meaning of the word.
    • A 5-10 Second abstract graphic animation that conveys an emotion
    • A 30 second Motion Graphic Project following examples of Infographic, PSA, Advertisement or Artistic Motion Graphics