Blended Learning Workshops

Students attend 3 face-to-face sessions at FIT and then are given a project or challenge to complete at home over the following two weeks. There will be an online “classroom” where students can find instructional resources, participate in discussions with their classmates, and post questions for their instructors.  

Please note: Not all courses are offered each semester

HBL 001    Creating Apps for iPhones   
Students will learn the fundamentals building apps and then apply these skills to create their own app from start-to-finish.  Students will learn step-by-step how to build the basics of the visual structure and then add the functionality your app deserves, including: multi-view, table view, picker view, scroll view and map view. No programming knowledge is necessary, students will use prepared, ready to use text. There is no prior experience required or even an iPhone required, students use an iPhone simulator in class.

HBL 002    Learn Motion Graphics!       
In this hands-on workshop students will learn to express ideas with animated text and graphics including video, music, text and still images. Using Adobe Creative Suite's Photoshop and InDesign software, this easy but dynamic course will help students deliver content for smart media equipment such as iPads, iPhone or Android platforms. Technology requirements: Students will work on MACs using a free trial of Adobe Creative Suite for the duration of the course. 

HBL 010   Drawing the Fashion Figure   
Students will learn the basics of creating their own industry-standard, women's wear croquis. Topics covered include how to execute a front view, female fashion figure, introductory color rendering skills, and how to apply basic garment silhouettes. Fashion design research skills will also be covered, so students learn how to capture design inspiration from the world around them. A must for any portfolio submission!

HBL 011    Adobe Illustrator for Fashion Designers     
Adobe Illustrator is a must for anyone looking to work as a designer in the fashion industry. In this class students learn how to use this software to create digital garment sketches and patterns while also learning the basics of building a professional portfolio. Technology requirements: Students will work on MACs using a free trial of Adobe Illustrator for the duration of the course.  

HBL 020    Fashion Forecasting    
See into the future of fashion. Forecasters predict upcoming fashion trends in colors, fabrics, silhouettes, prints, textures, the list goes on and on!  Learn the importance of fashion forecasting as research in designing and developing products from textiles, ready-to-wear, accessories, and retail. Course projects will include producing creative fashion forecasting presentations: seasonal color cards, silhouette/fabric trend boards, and multi-media presentations. Not recommended for students who’ve completed HSX 120.

HBL 021    Product Development: Apparel
Students will learn the fashion product development process from concept to product approval. Beginning with fashion influences and trends, students will learn about the processes of trend spotting and trend forecasting and identify important cultural and geopolitical changes that will drive future fashion trends. Next, students will determine what design elements and fabrications are appropriate for their target markets. Finally, they will learn key considerations in costing a fashion garment and prepare a simple product cost sheet. This business-based course requires no drawing skills and is for any student considering a career in fashion marketing, fashion design, or product development.

HBL 030    Surface Design and Product Mapping   
Students will create original graphics, surface designs or patterns they can map to virtual products such as apparel, accessories, skateboards, café interiors, office building interiors, any place you can imagine…even inside the next space station! Using Adobe Photoshop, students will apply their two-dimensional designs to any surface to create a virtual product to include in portfolio submissions or as a part of an actual business proposal.