You should have completed the following prerequisite courses (or their equivalent) before you apply.
- CG 211 - Computer Assisted Design / Photoshop
- CG 212 - Introduction to 3D Modeling / 3DS Max or other
- CG 213 - 2D Animation / Photoshop and After Effects
- CG 221 - Design and Authoring for Interactive Media I
Work from the required courses listed above should be included in your Animation, Interactive Media, & Game Design portfolio at the time of your interview, which takes place early in the spring semester. Your portfolio should contain drawings, computer files, and examples of your major design work:
Drawings should be of people, animals, or nature studies done from direct observation. Copying from two-dimensional images is not recommended. Include gesture drawings and quick sketches in original format and size, if possible. Sketchbooks are also recommended. Drawings may be in pencil, ink, marker, charcoal, etc.
Computer Files (Please bring a list specifying all files and file formats.)
Other examples of work from your major. Computer work may be presented on DVD, portable drive, or laptop.
Portfolio Evaluation and Interview
Once your application has been reviewed for eligibility, a representative from Animation, Interactive Media, & Game Design will contact you for an in-person portfolio evaluation and personal interview. Please do not mail your portfolio to the Admissions Office.
When you come for your evaluation, please bring a typed cover letter introducing yourself, describing your abilities, and telling us what attracts you to and interests you most about the fields of Animation, Interactive Media, & Game Design.
If you have specific questions about the portfolio requirements, please call our office at (212) 217-5440.