Portfolio Requirements

FALL SEMESTER

Deadline: February 1

 To be eligible to apply, you MUST have an AAS degree or 60 or more earned credits towards a bachelor's degree in a related area of Art & Design.

 If you are an internal applicant already enrolled at FIT, you must complete the following courses or their equivalent  before you apply:

  • CG 271 - Design Fundamentals for Animation and Game Design
  • CG 272 - Narrative Animation Fundamentals
  • CG 273 - 3D Fundamentals: Modeling, Rendering, Motion, and 3D Printing

Internal applicants should be registered for the following course prior to portfolio submission:

  • CG 274 - Web-Based Game Development Fundamentals

Please refer to the program ELIGIBILITY page for more information about bridge course equivalents.

Applicants to the Bachelor of Fine Arts (BFA) in Animation, Interactive Media, and Game Design are required to submit a portfolio as part of your application to the program.

Our evaluation of your portfolio will be based on the following criteria:

  • 2D animation skills
  • 3D modeling skills
  • Drawing and character design skills
  • Knowledge of programming and interactive design
  • Passion for storytelling and aesthetic sensibility

Recommendations:

  • Construct your portfolio so we can see who you are as a creative individual. Present the imagery and video that’s most important and meaningful to you.
  • If you’re applying to the BFA program, you should have been studying Art & Design coursework for at least two years at the collegiate level. We expect to see projects from relevant classes.
  • We are looking for creativity, passion for this field of study, technical competency, attention to detail, and a sustained commitment to digital media.

FORMS

  • Short essays answering the following questions:
    1. In 150 words or less, provide an example of when your point of view differed from a teacher or employer during an evaluation of your performance. How did you handle the situation?
    2. In 150 words or less, identify an animator or game designer who has influenced your work. Cite specific examples of how this influence has shaped the portfolio that you submitted.
    3. In 250 words or less, share with us a story of your experience learning a new skill or technology on your own that is not required by school or job.

PORTFOLIO

Please submit the following:

  • A portfolio of 15 to 20 projects/artworks. You can submit images (up to 5MB each) or PDFs (up to 5MB each), and videos (up to 250MB each). For interactive projects such as games or websites, you should provide a video click-through or a case study video. For 3D modeling, it is recommended to have a video showing the 360 view of the model.
  • A project listing document that clearly identifies each submitted project title, file name, and includes a brief description. For projects or artwork done for classes, you need to include the school, course name, assignment title, assignment duration, and any other clarifying information you wish to include. For personal or passion projects, you need to include a brief explanation of the concept, process, and execution of the project.