You should have completed the following prerequisite courses (or their equivalent) before you apply. Work from these courses should be included in your portfolio at the time of your interview, which takes place early in the spring semester.
- CG 211 - Computer Assisted Design / Photoshop
- CG 212 - Introduction to 3D Modeling / 3DS Max or other
- CG 213 - 2D Animation / Photoshop and After Effects
- CG 221 - Design and Authoring for Interactive Media I
Your Animation, Interactive Media, & Game Design portfolio should contain drawings, computer files, and examples of your major design work:
Drawings should be of people, animals, or nature studies done from direct observation. Copying from two-dimensional images is not recommended. Include gesture drawings and quick sketches in original format and size, if possible. Sketchbooks are also recommended. Drawings may be in pencil/ink, marker, charcoal, etc.
Computer Files (Please bring a list specifying all files and file formats.)
Portfolio examples of work from your major. Computer work may be presented on DVD, portable drive, or laptop.
Please also review our general tips for portfolio submissions.
Portfolio Evaluation and Interview
Once your application has been reviewed for eligibility, the Animation, Interactive Media, & Game Design department will contact you for an in-person portfolio evaluation and personal interview. Please do not mail your portfolio to the Admissions Office.
When you come for your evaluation, please bring a typed cover letter introducing yourself, describing your abilities, and telling us what attracts you to and interests you most about the fields of Animation, Interactive Media, & Game Design.
If you have specific questions about the portfolio requirements, please call the Animation, Interactive Media, & Game Design office at (212) 217-5440.