Augmented Reality, Virtual Reality and related emerging technologies are, and will
continue to be major driver in business, home and education.
This page is devoted to providing access to resources and useful information that will stimulate ideas and opportinities in your teaching practice. The CET will be hosting several events in the coming months on these topics. View our calendar for special events and training.
Below are some brief definitions and useful links and examples for review.
Augmented and Virtual Reality
Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment, whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics, or GPS data. By contrast, virtual reality replaces the real world with a simulated one.
Mixed reality (MR), sometimes referred to as hybrid reality, is the merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects co-exist and interact in real time.
Links and Examples
Video: Here’s an AR demo from Director Peter Jackson’s AR studio Wingnut. Even though we’re still waiting for inexpensive AR glasses, you can see where home entertainment – and a segment of the film industry – is headed. They are using an advanced version of Apple’s ARKit, you’ll have access to Apple’s augmented reality platform in iOS11 and the next version of the iPhone this fall.
Interactive presentation: What happens When 7 Artists Paint in Three Dimensions - Time Magazine