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3D Systems Touch Haptic Feedback Stylus Tutorial

Touch 3D stylus

Generic image of Touch 3D Stylus

Hands on design
User Guide


INTRODUCTION


The Touch 3D stylus is the first-ever haptic consumer 3D stylus for intuitive 3D sculpting and design,
with instant force feedback that mimics the sense of physical touch. Touch works with 3Ds’ Cubify
Sculpt and Geomagic Sculpt, powerful virtual sculpting tools that transforms 3D modeling from a
complex, skills-centric design experience to a simple, easy sculpting delight for students, designers,
and hobbyists alike.
The Touch 3D stylus features, include:
• Ergonomic design and compact footprint
• 6-degree-of-freedom positional sensing
• 3-degree-of-freedom force feedback
• Two integrated momentary stylus switches
• Magnetic stylus-docking inkwell
• USB 2.0 full-speed interface plug-n-play
• Made of metal components and injection-molded plastics
• Instructional LEDs in base and gimbal


SAFETY


WARNING: INDICATES SOMETHING MAY HAPPEN THAT COULD CAUSE LOSS OF DATA,
DAMAGE TO EQUIPMENT, OR COULD CAUSE PERSONAL INJURY.


SAFETY GUIDELINES


• Follow all safety rules in this section and observe all cautions and warnings in this guide.
• Hardware usage guidelines are provided to assist you in protecting the effectiveness and life of
the device. They are not intended as recommendations for the prevention of repetitive stress
injury, carpal tunnel syndrome or any other conditions, injuries or disorders; users should
consult their own physicians. By using the Touch device, you acknowledge and agree that 3D
Systems shall have no liability for any disorder, condition or injury arising from any use of the
device.
• Do not open the Touch device. Attempting to open or repair the device by anyone other than a
certified authorized service center voids the manufacturer warranty and hardware maintenance
contract. There are no serviceable components in the Touch device or power supply. Return to
3D for servicing.


GETTING TO KNOW THE TOUCH
TOUCH COMPONENTS

Breakdown of parts of the 3D Touch haptic device. "Elbow, arm, stylus, orb, inkwell, LED ring indicator, USB Connection"
The picture below labels the parts of the Touch device.


LED (LIGHT) RING INDICATORS


The LED ring at the base of the Touch will display a different color light depending on the status of
the Touch.
• Blue - indicates that the power is on
• White - indicates that the Touch is calibrated or the stylus is sitting in the inkwell
• Green - indicates that the stylus is out of the inkwell and is active within an application

[Image breaking down diagram]

PROPER HANDLING AND POSITIONING


HANDLING THE TOUCH DEVICE


WARNING: LIFTING THE TOUCH DEVICE IMPROPERLY MAY DAMAGE IT. TO
REDUCE THE RISK OF DAMAGE, PLEASE FOLLOW THE INSTRUCTIONS BELOW.


Lifting the device:

To properly lift the device grasp the base of the Touch unit on both sides and lift
as shown in the image below. DO NOT lift by grabbing the stylus or arm. Lifting the unit by the stylus
or arm could result in severe damage to the device.

Image showing how to correctly hold the 3D Haptic device

Position hands to securely lift the device.

Protecting the device from damage:

It is best to place the device firmly on the desktop and away
from edges to reduce the risk of damage from a direct, unintentional elbow hit.

Image displaying accidental hitting of the 3D haptic stylus
To reduce the risk of damage, keep the device out of the way. Pay extra attention if the
stylus is stored in the inkwell.


HANDLING THE STYLUS
The correct way to hold the stylus:

Grasp the stylus as you would a pen or pencil. Holding the stylus at the bottom, closer to the orb.

Proper Handling

Improper Handling

 IMage showing the correct way to hold the haptic stylus in your hand  Image showing the incorrect way to hold the haptic stylus in your hand


Lifting the stylus out of the inkwell: Grasp the stylus and lift up to disengage as shown below in
the image on the left. Do NOT attempt to pull the stylus straight out as shown on the right.

Proper Handling

Improper Handling

 IMage showing the correct way to hold the haptic stylus into the inkwell  IMage showing the incorrect way to hold the haptic stylus into the inkwell


Calibrating the device:

The Touch may need to be recalibrated from time to time, particularly if it
has lost power or has been moved. To calibrate the device, place the stylus in the inkwell and start
your application. The LED ring at the base of the Touch device will be lit White when the device is
properly calibrated.


Storing the stylus:

After the device is calibrated, the stylus may be kept in the inkwell or left resting
on the desk. Storing the stylus in the inkwell might increase the risk that the device will be knocked
over or that the stylus will be damaged.

IMage showing how to store the haptic feedback stylus

IMage showing how to store the haptic feedback stylus

The stylus does not need to be stored in the inkwell.


POSITIONING THE TOUCH DEVICE


The correct placement of the device will vary from one user to another. You may want to experiment
to find a placement that feels right for you.
• The device should be positioned so that you are comfortable when working with it.
• You should not feel any strain on your wrist or forearm when working with the device.
• If you are left-handed, you may find it easier to work with the Touch placed to the left of the
keyboard.
• Remember to take breaks often to stretch your hands, wrists, and elbows.


USING THE TOUCH DEVICE


This section introduces you to working with the Touch device and the physical limits of the device’s
range of motion. It is important to understand these physical limitations so that you do not
inadvertently damage the device by forcing it past its designed limits.


WORKING IN 3D SPACE


We have become so accustomed to using a mouse to move around a computer screen that we don’t
think twice as we move our hand around a desk to move the cursor. But there was a time not long
ago when this simple task was not second nature; some even found it challenging and were often
frustrated as they learned. If you are new to working with a haptic and in a 3D digital space, it may
take some time to feel comfortable. Understanding where objects are in 3D space may take some
practice before you are able to move and manipulate objects with ease and certainty. Be patient with
yourself.


PHYSICAL LIMITS OF THE DEVICE


The Touch device has physical limits. When you reach one of these limits you will feel a sudden stop;
this is the mechanical stop designed into the device. Forcing the Touch past any of these stops will
damage the device.
Take some time to become more familiar with the stops of the Touch before using the device by
moving the device through its full range of motion.


MOVING WITH THE STYLUS


Using the steps below and the accompanying images, try moving the stylus through the different range of motions.
1. Hold the stylus as you would a pencil or pen, with the free end (the end not connected to the device) of the stylus (the eraser end of a pencil) pointing towards you.

Image holding the stylus as you would a pencil or pen, with the free end
2. Gently move the stylus to the left and then to the right.

Move the stylus to the right.

 

 Move the stylus to the left.

Move the stylus to the right.

Move the stylus to the left.




3. Move the stylus up and down.

Move the stylus up.

 Move the stylus down.

Move the stylus up.

 Move the stylus down.




4. Move the stylus towards the device and then away from the device.

Move the stylus away from the device.

Move the stylus towards the device.

Move the stylus away from the device.

 Move the stylus towards the device. 


NOTE: When you reach a physical limit, you’ll feel one of the device’s mechanical stops.
Don’t force the device past any of these stops.


5. Next, perform smaller movements from the orb, moving your wrist:


a. Rotate the stylus left and right.

Using your wrist, rotate the stylus to the left.

 Using your wrist, rotate the stylus to the right.

Using your wrist, rotate the stylus to the left.

 Using your wrist, rotate the stylus to the right.



b. Next pivot the stylus up and down.

From the wrist, pivot the stylus up.

From the wrist, pivot the stylus down.

From the wrist, pivot the stylus up.

From the wrist, pivot the stylus down.



c. Finally gently twist the stylus back and forth.

Move the stylus away from the device.

Move the stylus towards the device.

From the wrist, twist the stylus.



Now you should have an understanding of the range of motion of the Touch device and where its
limits are.


WARNING: ALWAYS WORK WITH THE CONNECTED END OF THE STYLUS POINTING
AWAY FROM YOU. NEVER ROTATE THE STYLUS WITH THE POINT FACING YOU

©